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teardownM
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client
The client required for teardownM to work with Sledge
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Player culling
#25
alexandargyurov
closed
2 years ago
1
Fixed Player Position & Transform
#24
vulcan-dev
closed
2 years ago
0
Refactor to use Sledge v1.0.32
#23
alexandargyurov
closed
2 years ago
0
Player quaternions are incorrect
#22
alexandargyurov
closed
2 years ago
0
Refactor client side code
#21
alexandargyurov
closed
2 years ago
0
Tidy code and player spawning with broken rotation
#20
alexandargyurov
closed
2 years ago
0
Server Configuration
#19
vulcan-dev
opened
2 years ago
0
Spawn Points
#18
vulcan-dev
closed
2 years ago
1
PLAYER_SHOOTS Projectile Type
#17
vulcan-dev
opened
2 years ago
2
RPC "HasClientLoaded"
#16
vulcan-dev
opened
2 years ago
2
RPC "GetSteamID(nakamaUserID)"
#15
vulcan-dev
opened
2 years ago
2
Refactor
#14
alexandargyurov
closed
2 years ago
0
Minimum client version allowed
#13
vulcan-dev
opened
2 years ago
3
Joining map skips all options and goes to whatever .xml is being used by host
#12
nathangur
closed
2 years ago
1
Discord Rich Presence and Joining
#11
nathangur
opened
2 years ago
0
Fix crash when connecting to a lobby that you're already connected to
#10
vulcan-dev
closed
2 years ago
0
Need player rotations
#9
vulcan-dev
closed
2 years ago
3
Need: OP_CODE: PLAYER_DISCONNECT
#8
vulcan-dev
closed
2 years ago
1
Delete player model when disconnected
#7
vulcan-dev
closed
2 years ago
2
Fix players not able to see each-other
#6
vulcan-dev
closed
2 years ago
0
Create server browser
#5
alexandargyurov
opened
2 years ago
1
Add ability to enter and drive vehicles
#4
alexandargyurov
opened
2 years ago
1
Add ability to shoot with weapon class
#3
alexandargyurov
opened
2 years ago
0
Player movement is jittery
#2
alexandargyurov
closed
2 years ago
4
Add basic steam support
#1
alexandargyurov
closed
2 years ago
0