tebe6502 / Mad-Pascal

Mad Pascal Compiler for 6502 (Atari XE/XL, C64, C4Plus, Neo6502)
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zmiana kodowania z WINDOWS-1250 na UTF8 #83

Closed zbyti closed 2 years ago

zbyti commented 2 years ago

robotę zrobiono za pomocą:

#!/bin/bash

for i in `find . -name *.pas`
do
  recode WINDOWS-1250..UTF8 $i
done

for i in `find . -name *.inc`
do
  recode WINDOWS-1250..UTF8 $i
done

zmieniono

    modified:   blibs/xbios.pas
    modified:   lib/cio.pas
    modified:   lib/fastgraph.pas
    modified:   lib/fastmath.pas
    modified:   lib/graph.inc
    modified:   lib/graph_c4p.inc
    modified:   lib/misc.pas
    modified:   lib/shrinkler.pas
    modified:   lib/vbxe.pas
    modified:   lib/zx0.pas
    modified:   lib/zx5.pas
    modified:   samples/a8/crt_console/palindrom.pas
    modified:   samples/a8/graph_vbxe/blit.pas
    modified:   samples/a8/graph_vbxe/bmp2.pas
    modified:   samples/a8/sound/mod/modplay2.pas
    modified:   src/mp.pas

ręczna poprawka w blibs/xbios.pas

zbyti commented 2 years ago

dorzuciłem jeszcze:

for i in `find . -name *.asm`
do
  recode WINDOWS-1250..UTF8 $i
done

zmieniono:

    modified:   base/atari/players/rmt_player_sdx.asm
    modified:   base/atari/resource.asm
    modified:   base/atari/s_vbxe/sdxld2.asm
    modified:   samples/a8/games/MadKingdom/assets/cards.asm