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Tech Annihilation
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Fix tracks for new engines
#1678
sprunk
closed
3 months ago
0
Bug in "Selected Units Buttons" widget
#1677
playerO1
closed
1 month ago
0
Remove obsolete VFSUtils / RecursiveFileSearch
#1676
sprunk
closed
3 months ago
0
Fix warnings
#1675
silvapp
closed
3 months ago
0
feat: add `tracks = false` where tracks is not needed, thanks to Silver!
#1674
jochumdev
closed
8 months ago
0
.s3o merge broken stuff
#1673
jochumdev
closed
9 months ago
1
Known issues since merging #1671
#1672
jochumdev
closed
9 months ago
4
Feat/s3o again
#1671
jochumdev
closed
9 months ago
0
Replace `CSphereParticleSpawner` with `CSimpleParticleSystem`
#1670
sprunk
closed
11 months ago
0
feat/s3o
#1669
jochumdev
closed
1 year ago
0
Create luaai.lua
#1668
silvapp
closed
1 year ago
0
Unit morph fix and corcommando name
#1667
tizbac
closed
1 year ago
0
Fixed custom:popupcannon heat effect ( missing texture )
#1666
tizbac
closed
1 year ago
0
Banshee/Razorback projectile create broken particle effect with white squares
#1665
tizbac
closed
1 year ago
0
Fixed Selected Units Buttons, on new engine "n" is no longer passed
#1664
tizbac
closed
1 year ago
0
Some fixes ( unit stats widget ) and system info
#1663
tizbac
closed
1 year ago
2
Fixed system_info.lua gadget which prevented loading on debian and ca…
#1662
tizbac
closed
1 year ago
0
Fix dgun weapon, new fx effect
#1661
silvapp
closed
1 year ago
0
vsync issue
#1660
silvapp
closed
1 year ago
0
⚙️ Deprecate sipairs, spairs and snext
#1659
sprunk
closed
1 year ago
1
GOK selectable, but launches as Arm.
#1658
Leggir
closed
1 year ago
5
Separate lua directory scripts from bos
#1657
silvapp
closed
1 year ago
0
Preparation for Database Driven Balancing
#1656
matthiscock
closed
1 year ago
0
Prep for balance
#1655
matthiscock
closed
1 year ago
1
Missing FeatureDef "heap"
#1654
silvapp
closed
1 year ago
0
Some more missing textures
#1653
silvapp
closed
1 year ago
0
Errors/Warnings to fix
#1652
silvapp
closed
1 year ago
1
Com, AA, Fighter Reworks
#1651
BatFalls
closed
2 years ago
0
Revert "Rebalance Gok Fighter, AA, Coms and Misc Units"
#1650
skymyj
closed
2 years ago
0
Rebalance Gok Fighter, AA, Coms and Misc Units
#1649
BatFalls
closed
2 years ago
1
tooltip, fontsize
#1648
losbellos
closed
1 year ago
3
Errors from infolog.txt, i.e. could not find a parser for model "gok_amaker_dead" (+ desyncs)
#1647
abma
closed
2 years ago
2
Final initial queue fix.
#1646
ghost
closed
2 years ago
0
Fix initial queue
#1645
ghost
closed
2 years ago
0
Cleanup, fix modoption crash, formating, remove wanted speed.
#1644
ghost
closed
3 years ago
0
Add Gadget to kill planes when inactive (on ground)
#1643
skymyj
closed
1 month ago
1
Widget bug
#1642
skymyj
closed
1 year ago
1
Fix Transporters Load/Unload
#1641
ghost
closed
3 years ago
0
Report Issue with CATEGORY
#1640
skymyj
closed
3 years ago
0
Fix Widgets Errors
#1639
ghost
closed
3 years ago
0
More straight paths on flat surface
#1638
ghost
closed
3 years ago
0
Wrong heap, wrong yardmap
#1637
ghost
closed
3 years ago
0
Fix minimum color bightness in morph drawing
#1636
ghost
closed
3 years ago
0
Debug CmdDescrCache
#1635
ghost
closed
3 years ago
1
Revert "WorkerThreadCount" setting, its not proper fix
#1634
ghost
closed
4 years ago
0
Temporary disable Factory Guard too - simillar reason as "Units Targ…
#1633
ghost
closed
4 years ago
0
Disable Temporary "Units Targetting Prioritie"
#1632
ghost
closed
4 years ago
1
Too many diffrent units in game.. - test versions not playable anymore
#1631
ghost
closed
3 years ago
11
Test for Shoot'n'Run lua gadget - broke the game
#1630
ghost
closed
4 years ago
0
TEMPORAL WORKAROUND TO FIX CRASHES - revert this when engine is fixed !
#1629
ghost
closed
4 years ago
0
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