Closed andyleap closed 8 years ago
Here's a screenie of the issue.
http://i.imgur.com/GQ1K0pe.png
Happens with texture quality set to high, problem is still there but less pronounced on Epic.
Believe I have this fixed in RC6 with changes to the PCX_16 post processing camera. Leaving open to get confirmation of that.
Fixed with move to new emulator and texture format correction.
Here's a screenie of the issue.
http://i.imgur.com/GQ1K0pe.png
Happens with texture quality set to high, problem is still there but less pronounced on Epic.