Closed clonk2u closed 8 years ago
by god he's solved it, that's what did it for me too
Removal of auto-disconnect functionality in RC5 to confirm this was the crash problem.
This was resolved by overhauling the way CPUComponent and the DCPUServer streamed textures and fixed a issue with early garbage collection invalidating it a few frames early (thread out of lockstep).
IF you break the monitor off the commander while its running, the game will crash. Only happens after screen of commander goes dead and crash happens faster after leaving game running for a while before initiating bug.