Closed adamk33n3r closed 3 years ago
Nice thanks! I pushed another commit that fixed a few issues like it would only narrate if chat messages and game messages were enabled. Also i realized that game messages also only spoke when chat messages were enabled, the message processing is kind of a mess lol, im probably gonna redo it if i make more updates. Then i set the default keybinds to not set as if people have those keybinds already set for something it might be confusing why its speaking it.
Ya it took a little bit to figure out how to hook into the message processing for my stuff, and thanks for the updates!
I left out onMenu because it would generate a lot of text and caused more issues than it solved. You can just use the hotkey on each MenuItem if you want.