Initially we combined Texture Class and Rock Fragments into a single input screen but as we are adding more inputs (such as percent clay) we've decided to split them into separate experiences.
Texture and Rock Fragments are already different inputs on the Soils Tab. We will need to split
the input screens themselves
the project required data inputs toggles
References
Designs
TBD
Process
### Issues
- [ ] Design separate soil texture and rock fragments screens
- [ ] Engineering task - implement design
Acceptance Criteria
[ ] separate toggles for Texture Class and Rock Fragments
[ ] separate screens for Texture Class and Rock Fragments
Initially we combined Texture Class and Rock Fragments into a single input screen but as we are adding more inputs (such as percent clay) we've decided to split them into separate experiences.
Texture and Rock Fragments are already different inputs on the Soils Tab. We will need to split
References
Designs
TBD
Process
Acceptance Criteria