technik / rev

Revolution Engine: A graphics/game engine pet project.
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[Android] OpenGL Context #16

Closed technik closed 7 years ago

technik commented 13 years ago

Whenever the application is interrupted, it looses the openGL context. This insn't avoidable, and must be taken into account. Every time the application is reentered, it must recreate all openGL resources it needs (such as shaders and textures).