It seems like not all trees are caught by the 0.00005 degrees buffer around the polygons. This is not a new bug, but was noticed recently. Increasing the buffer (which is only executed for trees "in the gap" between polygons) fixes the bug. There might be cleaner fixes for that but would require a lot of rewriting the harvester (starting from generating the polygons, which are a little bit off).
It seems like not all trees are caught by the
0.00005
degrees buffer around the polygons. This is not a new bug, but was noticed recently. Increasing the buffer (which is only executed for trees "in the gap" between polygons) fixes the bug. There might be cleaner fixes for that but would require a lot of rewriting the harvester (starting from generating the polygons, which are a little bit off).