Open GoogleCodeExporter opened 8 years ago
Ok I just tested Chrono Cross. It also has inaccurate sound effects. So maybe
alot of games have this problem.
Original comment by nintygaming
on 19 Jul 2010 at 12:59
You did check out issue 47, right? The sound is only a basic stereo/XA audio
plugin; the next release will (hopefully) implement sound sync, interpolation,
reverberation and CDDA audio. That is, if the Wii64 team is willing to tackle
these issues Beta 3. Grandia I is pretty much the best sounding game on WiiSX
beta 2 (and that in itself is a big accomplishment).
Original comment by nintendonerd1889@gmail.com
on 20 Jul 2010 at 12:38
Oh I'm sorry I didn't realize that was the problem.
So your saying that if implement all those things, that the sound effects will
be accurate?
Thanks!
Original comment by nintygaming
on 20 Jul 2010 at 3:19
That's correct. I remember ePSXe having those exact issues before Eternal SPU
was released. Hopefully by Beta 3, those issues will be fixed and by doing so,
the sound effects will sound that much closer to the real PSX hardware.
Original comment by nintendonerd1889@gmail.com
on 21 Jul 2010 at 2:34
Well its good to know that they are working on it!
Original comment by nintygaming
on 21 Jul 2010 at 2:48
Looking forward to it! Heheheh....
Original comment by nintendonerd1889@gmail.com
on 21 Jul 2010 at 8:44
Original issue reported on code.google.com by
nintygaming
on 18 Jul 2010 at 3:41