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teddyjwalsh
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ECS
Basic Entity Component System game engine
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When character dies, still exists sometimes for a bit on client
#27
teddyjwalsh
closed
4 years ago
1
implement octree data organization for fast lookup
#26
teddyjwalsh
opened
4 years ago
0
Implement basic graphics system
#25
teddyjwalsh
opened
4 years ago
0
Add ability for systems to add and remove entities
#24
teddyjwalsh
opened
4 years ago
0
Player collision looks wrong
#23
teddyjwalsh
closed
4 years ago
1
Implement Non-aligned box raytracing
#22
teddyjwalsh
closed
4 years ago
1
Implement Scene System
#21
teddyjwalsh
opened
4 years ago
0
Create HUD system
#20
teddyjwalsh
opened
4 years ago
1
Implement inventory system
#19
teddyjwalsh
opened
4 years ago
0
Switch from graphics folder to ugli and push changes
#18
teddyjwalsh
closed
4 years ago
1
Raytracer not showing light or texture
#17
teddyjwalsh
closed
4 years ago
1
Implement realtime block removal and addition
#16
teddyjwalsh
opened
4 years ago
0
Implement Networking Server (System?)
#15
teddyjwalsh
opened
4 years ago
0
Implement Networking Client (System?)
#14
teddyjwalsh
opened
4 years ago
0
Create better interface for systems
#13
teddyjwalsh
opened
4 years ago
1
Implement ray shooting for blocks
#12
teddyjwalsh
opened
4 years ago
1
Wire up key input to player movement
#11
teddyjwalsh
opened
4 years ago
1
Create chunk spawning logic
#10
teddyjwalsh
opened
4 years ago
0
Convert sibling/get_component to shared_ptr instead of raw ptr
#9
teddyjwalsh
closed
4 years ago
1
Implement scripting
#8
teddyjwalsh
opened
4 years ago
0
Implement glfw keyboard input
#7
teddyjwalsh
closed
4 years ago
1
Adapt raytracer to ECS
#6
teddyjwalsh
opened
4 years ago
0
Implement non-raytracing renderer
#5
teddyjwalsh
opened
4 years ago
0
Implement thread safety and system thread specification
#4
teddyjwalsh
opened
4 years ago
0
Migrate build system to CMake
#3
teddyjwalsh
closed
4 years ago
1
Migrate header only classes to header+cpp files to reduce compile times
#2
teddyjwalsh
opened
4 years ago
1
Implement Individual System Logs
#1
teddyjwalsh
closed
4 years ago
1