tedo0627 / RedstoneCircuit

This is the PocketMine plugin that implements the Redstone circuit.
GNU General Public License v3.0
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Suggestion :) #18

Closed LeoBdt closed 5 years ago

LeoBdt commented 5 years ago

Hello, as we know pocketmine isn't optimised at all lol. Please can you add a limitation system.

For example :

Max_piston_per_world : 10 and it would cancel the 11th piston and say "you've reached the maximum number of piston (or something else like dropper) in the world" it'd avoid lags.

LeoBdt commented 5 years ago

And by the way, your plugin is very good, you're the first to made that ! Thanks !

LeoBdt commented 5 years ago

huh?

tedo0627 commented 5 years ago

I implemented it.

LeoBdt commented 5 years ago

did you ? or are you going to ?

tedo0627 commented 5 years ago

did.

LeoBdt commented 5 years ago

where's the update? Can't find it with me suggestions.

tedo0627 commented 5 years ago

https://github.com/tedo0627/RedstoneCircuit_PMMP-Plugin/commit/dd8448fef007b9ef7ec25e4e0ea56e4ee749e7a8

tedo0627 commented 5 years ago

I forgot update config. https://github.com/tedo0627/RedstoneCircuit_PMMP-Plugin/commit/d60c931d259d60b89c27722dfd8a6548513e69ef

LeoBdt commented 5 years ago

Oof, u don't understand. That's a good add but that's not the topic of my issue.

I want to set a limit PER WORLD for all Redstone stuff. For example, the maximum number of dropper per world is 3. The maximum of repeater is 30....

It's to reduce lags. Do you understand ???

LeoBdt commented 5 years ago

oh and there's a duplication bug with piston. Just put item in chest and do a clock.

Can you add an option to make piston off with chest/Hopper/trapped chest ....

tedo0627 commented 5 years ago

I finally understood it. However, I thought it should not be implemented with this plugin.

I confirmed the bug. I will do my best to fix it as much as possible.

I will implements add option.

LeoBdt commented 5 years ago

Thanks

tedo0627 commented 5 years ago

I added options.