Closed DexterStorey closed 1 year ago
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I feel like we need to decide on boldness, roundness and font sizing as part of a design system... I made some arbitrary choices here
should the keys be square? also just realizing the padding's inconsistent between the grid and the keyboard
Also wondering if the indicators on top / bottom would look cleaner as small arrows that hug a bit closer to the char
I think we need to do #5 b4 we come out of draft here
ITYJ re design system 😅
Also wondering if the indicators on top / bottom would look cleaner as small arrows that hug a bit closer to the char
Core issue here: does an up/high indicator mean "guess higher" or "you're too high"?
^ = guess higher
LGTM
R u even a FAANG PM
Generally LGTM; nitpicks only
Check it out I think this is ready to go
Looks good on small mobile
@tedspare Can you review?
Need help testing the social media preview and Fav coverage on your browsers / socials
Otherwise I think this is good to go- I'll make new prs for styling fine tuning later but I want to merge so I can branch off main for some of the new features
TLDR there's some big ui changes with spacing and sizing - it's very mobile first, but desktop could use a little love when we get a chance
@DexterStorey LGTM 🚢 🚢 🚢
Favicon in Arc browser looks good
Social preview in Slack is a different color but looks good
Lost (I suck at this game so far lol) but didn't get the alert
Also keyboard doesn't show active:
animations anymore - intentional?
Also keyboard doesn't show
active:
animations anymore - intentional?
removed with the monochrome ui - unless you can think of a way to show active that doesn't involve transparency / color? - it seems too quirky to make it bounce or invert..
Maybe we can make this a new issue about broader monochrome constraints and then think about ways to handle multiple states and notifications with monochrome ui?
We also need to design monochrome ui for alerts / win / loss conditions but I'll make this an issue and self assign
F it I'm merging
This merge closes issues #4 and #5
A very opinionated ui branch that could use some work / review before merging