Would like to see a functionality where I can throw a switch and go into a
manual processing mode. The goal would be to have stasis process each
encounter attempt (successful or a try), and then print out the # of
players, dps, deaths, etc that it would put into the data.xml. At this
stage it would give you a few options. 1) Rename, 2) Ignore (for mistaken
encounter attempts like someone early pulling the boss), etc.
Wondering if anyone has ever considered doing this/already done this/have
this partially done. If no-one has I will probably code it myself. If
this functionality already exists I can't find it.
Original issue reported on code.google.com by shou...@gmail.com on 13 Feb 2009 at 7:27
Original issue reported on code.google.com by
shou...@gmail.com
on 13 Feb 2009 at 7:27