teenageengineering / videolab

MIT License
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The other half of the errors... #28

Open antennatree opened 5 years ago

antennatree commented 5 years ago

ArgumentException: Getting control 1's position in a group with only 1 controls when doing repaint Aborting UnityEngine.GUILayoutGroup.GetNext () (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/LayoutGroup.cs:122) UnityEngine.GUILayoutUtility.BeginLayoutArea (UnityEngine.GUIStyle style, System.Type layoutType) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUILayoutUtility.cs:361) UnityEngine.GUILayout.BeginArea (UnityEngine.Rect screenRect, UnityEngine.GUIContent content, UnityEngine.GUIStyle style) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUILayout.cs:303) UnityEngine.GUILayout.BeginArea (UnityEngine.Rect screenRect) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUILayout.cs:291) Klak.Wiring.Patcher.PatcherWindow.OnGUI () (at Assets/Klak/Wiring/Editor/Patcher/PatcherWindow.cs:122) System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0) Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0) System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0) UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:345) UnityEditor.HostView.Invoke (System.String methodName) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:339) UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:315) UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect, System.Boolean floatingWindow, System.Boolean isBottomTab) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:373) UnityEditor.DockArea.OldOnGUI () (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:340) UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:295) UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:481) UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent () (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:455) UnityEngine.UIElements.UIR.ImmediateRenderer.Draw (UnityEngine.UIElements.UIR.DrawChainState dcs) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Renderer/UIRenderer/UIRenderers.cs:447) UnityEngine.UIElements.UIR.UIRenderDevice.ContinueChain (UnityEngine.UIElements.UIR.RendererBase head, UnityEngine.UIElements.UIR.DrawChainState dcs, System.Boolean outerChainsWithMeshRenderer) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Renderer/UIRenderer/UIRenderDevice.cs:865) UnityEngine.UIElements.UIR.UIRenderDevice.DrawChain (UnityEngine.UIElements.UIR.RendererBase head, UnityEngine.Rect viewport, UnityEngine.Matrix4x4 projection, UnityEngine.Texture atlas) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Renderer/UIRenderer/UIRenderDevice.cs:848) UnityEngine.UIElements.UIRRepaintUpdater.DrawChain (UnityEngine.Rect topRect, UnityEngine.Matrix4x4 projection) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Renderer/UIRRepaintUpdater.cs:218) UnityEngine.UIElements.UIRRepaintUpdater.Update () (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Renderer/UIRRepaintUpdater.cs:190) UnityEngine.UIElements.VisualTreeUpdater.UpdateVisualTree () (at /Users/builduser/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70) UnityEngine.UIElements.Panel.Repaint (UnityEngine.Event e) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:589) UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:240) UnityEngine.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:78) UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)