*** Framing ‘distance’
#+begin_quote
/Initially treated as an esoteric distinction of interest only to
specialists in the field of ontology, since the advent of computer
games, and more especially the Internet, this distinction has become
very important because it allows that what is seen or experienced on
screen is still REAL, even if it isn't ACTUAL./
— “actual and virtual”, in /A Dictionary of Critical Theory/
#+end_quote
Live demo: https://exp2exp.github.io/erg-2021-05-29#framing-%E2%80%98distance%E2%80%99 Screenshot:
Source code: