Closed fire closed 2 years ago
I do plan to add loop subdivision. I still think quads are better though when possible. My main problem with loop subdivision was the uneven placement of faces. Seems less severe in those example images though
Previously the loop operator trashed this model. Not sure now.
https://sketchfab.com/3d-models/pony-cartoon-885d9f60b3a9429bb4077cfac5653cf9
The headlamp would be corrupted.
The arrows point to the texture seam without subidivision.
Done with a8602ee5225e8c4ce449a28a22edd4b09d821959. I also tried the example model and the result looked pretty okay to me (level 3):
Some textures near the window and the side of the model still get corrupted/bad results, maybe opensubdiv has some more settings to use to avoid that
https://graphics.pixar.com/opensubdiv/docs/release_34.html#triangular-patches-for-loop-subdivision