Open wchill opened 7 years ago
I added a proto in my dev branch (http://openui.nicontoso.eu, github: https://github.com/nicoschmitt/openui).
Basically it defined max (50 pokemon, 10000 steps). When it attain the limit, it keeps only 70% of limit and redraw map.
50 seems kind of low to me at the moment. Browser can handle a lot more, the question is: what UI will look like with 500 pokemon displayed. Normally I would say it's fine, but as the bot has a tendancy to walk in circle for the moment all pokemonq are caught in the same area. So I'm keeping 50 (which bounce to 35 is reached)
Should keep RAM usage lower and also make the UI a bit smoother after it's been running for a while.