Closed Dekryptid closed 8 years ago
try open localhost:8000
I have. The map loads. I don't see any bots on the menu to the right below settings. It is also not locating the bot's location / path /etc. - This used to work yesterday, prior to the socket.io implementation. Are there instructions on how to use this with the new socket.io feature? For example, do I have to have node installed for socket.io to work? Does the server have to be run using node instead of python's SimpleHTTPServer?
that's it, I see the same as what you see.
unfortunately, I didnt find anything yet about this new feature. seems they are quite busy developing something new, let's wait for it. :)
We are working on socket.io support @ OpenPoGoBot. PokemonGoF doesn't want to support events and socket.io. If you are running the PokemonGoF bot, I'd suggest sticking to a commit before socket.io was implemented.
Why does master have the socket.io implementation? Which branch should I use with PokemonGoF bot?
Try using this commit https://github.com/OpenPoGo/OpenPoGoWeb/commit/b5bb1f1dbe38aa29349eaae6b85bc4a8a139a590
Thanks! I pulled master again and git reset -hard my local repo to that commit. Now it's working again.
Starting up using: $ python -m SimpleHTTPServer
I'm getting 404 errors from socket.io I assume this is preventing the map to load any bot information