I just released pogobuf, a Node.js Pokémon Go client library. It's not a direct port of pgoapi but very much based on it.
I am aware that there is already another Node.js port but I didn't like some of the design decisions (mostly the fact that seems to be focused on botting/farming instead of being a client library). Not that I'm trying to discourage their work, if that's what works best for them that's fine.
Anyway, pogobuf is still a little WIP and rough around the edges but it works fine and theoretically supports all known API calls, so I thought you might want to link to it in the README.
Hi!
I just released pogobuf, a Node.js Pokémon Go client library. It's not a direct port of pgoapi but very much based on it.
I am aware that there is already another Node.js port but I didn't like some of the design decisions (mostly the fact that seems to be focused on botting/farming instead of being a client library). Not that I'm trying to discourage their work, if that's what works best for them that's fine.
Anyway, pogobuf is still a little WIP and rough around the edges but it works fine and theoretically supports all known API calls, so I thought you might want to link to it in the README.