teknogods / OpenParrot

Open Source version of TeknoParrot by NTA, avail and Reaver
GNU General Public License v3.0
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King Of Fighters: Maximum Impact Regulation: A Not Working #299

Open ThatOneGuyFromThatShow opened 4 weeks ago

ThatOneGuyFromThatShow commented 4 weeks ago

OpenParrot Version: 1.0.0.723 Did this issue happen with an older version: Yes. Game with issue: King Of Fighters: Maximum Impact Regulation: A Detailed description of issue: Upon booting the game, the SNK Playmore screen appears. i am able to insert credits, but once the screen dissapears, it fades to black and nothing happens. Reproduction details: simply play the game Any other details: According to the wiki, KOF MIRA Should work on my AMD GPU, However, it does not work, and instead, does nothing after the SNK Playmore screen Pictures of issue: N/A

dayoung13 commented 4 weeks ago

If you use WineD3D you can get KOF Maximum Impact Regulation: A to work, although the intro movie doesn't render but you can press start to get past that.

ThatOneGuyFromThatShow commented 4 weeks ago

/\ I Tried WineD3D, and it worked better, but it does not get in game. it shows the intro before the match then crashes. |

dayoung13 commented 4 weeks ago

Try using both WineD3D and dgVoodooCpl together. Use DDraw.dll + wined3d.dll from WineD3D and D3D8.dll and D3D9.dll from dgVoodooCpl

ThatOneGuyFromThatShow commented 3 weeks ago

Still crashes in the same fashion.