teknogods / OpenParrot

Open Source version of TeknoParrot by NTA, avail and Reaver
GNU General Public License v3.0
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xinput Y axis for player 2 is inverted in some games. #309

Closed Trihy closed 2 months ago

Trihy commented 2 months ago

I been experiencing this problem since many months. Can't remember if worked fine in older builds.

For some games, xinput for player 2 Y axis is inverted.

ie. Target terror, Jurassic park. Probably some others.

I couldn't find any solution. In game test menu calibration doesn't help.

Other games like all hotd, transformers and many others doesn't have this problem.

Boomslangnz commented 2 months ago

Hi, thanks for letting us know. I just pushed fix for a few games I could find with this issue. Let us know if we have missed any

Cheers!

Trihy commented 2 months ago

Hi. Thanks. Working fine now. Will report if find more games with this problem.

BTW will be nice some day to be able to map more than one xinput per action. I mean for some games like transformers shadow rising or any other with "special action button". So those buttons can be mapped for both players.

Boomslangnz commented 2 months ago

Yeah hopefully we can add some day

thanks

Trihy commented 1 month ago

Hi. I found Ghostbusters is also inverted for player 2.

BTW Coins seems to be swapped for this game. P1 input coins for P2 and vice versa.

Boomslangnz commented 1 month ago

Pushed fix for inverted aim on P2

Will need others to mention coin issue before I push fix there