The guild I'm in prefers that members be rogues for festivals battles and
clerics for normal guild battles. It'd be great if golem could select the
correct class before the battle begins.
The player's class is set when the battle begins (not when the player joins the
battle but when the actual battle begins), therefore golem would need to be
aware of when a battle is due to start. For festival battles this is simple,
the time until the next battle is known, but for normal battles it's not quite
so simple.
One idea is to have a 'normal' class which will be selected most of the time
and only select the festival class a few minutes prior to the battle
generating. Once the festival battle has been confirmed to have started then
the 'normal' class could be reselected.
If a worker is added to battle guild monsters (and also allow the user to
select a class for monster battles) then things could get a bit more
complicated. As with the battles above the player's class is set as the class
selected as the final stamina charge required for the summon is used.
Original issue reported on code.google.com by MrLoq...@googlemail.com on 1 May 2011 at 9:44
Original issue reported on code.google.com by
MrLoq...@googlemail.com
on 1 May 2011 at 9:44