templetonm / Troglodytes

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Fix warps/add "map init" #29

Closed ghost closed 12 years ago

ghost commented 12 years ago
ghost commented 12 years ago

I found a problem. Rendering is dependent on layer position and that's dependent on where each layer is in the artemis. So removing and adding map layers causes a problem because they are put into a different position when that happens.. I'm going to have to update the RenderSystem to account for this.

ghost commented 12 years ago

Fixed this and updated the RenderSystem in the process.. We may need to look into this further in the future.