temportalflux / TemportalEngine

GNU General Public License v3.0
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Building assets #16

Closed temportalflux closed 4 years ago

temportalflux commented 4 years ago

All assets should be configured with a build step. Most will just compile straight to binary via cereal, but some (like Shader) need extra data to be compiled and saved. This should be handled systematically instead of on a case by case basis. The shader compilation task should leverage the build step instead of performing shader compilation directly.