temyco / sceneform-dynamic-textures-sample

Sample project that demonstrates how to dynamically load textures using Sceneform.
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Is it possible support for transparency and emission maps? #2

Open nekitr opened 5 years ago

nekitr commented 5 years ago

Good afternoon, thanks for sharing your code. Do you think it is possible to add maps, transparency and emissive to model?

yakivmospan commented 5 years ago

Hey, not sure about emissive, take a look Custom Material Reference maybe you will find something useful there.

About transparency, I think we can define it with colorMap, and also update transparency in our custom model, but we were not playing with it yet.

Also check out open issues about transparency at sceneform repository, it may help.