tentone / geo-three

Tile based geographic world map visualization library for threejs
https://tentone.github.io/geo-three/docs/
MIT License
699 stars 112 forks source link

height shader #46

Open laraduarte opened 1 year ago

laraduarte commented 1 year ago

height shader is no longer working and the DistanceLOD does not seem to be working either. thanks

202273613-6cfdc991-382b-4e4b-a901-9fa06c8add94

tentone commented 1 year ago

Thanks a lot for reporting this issue.

Has been fixed in the last version (just published)

derp

laraduarte commented 1 year ago

Thank you!!!

Some tiles randomly flicker and the same issue might be happening on the height view.

image

laraduarte commented 1 year ago

There are still some issues with the height shader, there is a weird effect on the edges of the tiles :D

Thanks!!

image image image image

tentone commented 1 year ago

Hello

Thanks a lot for reporting these are caused by the edge that is created to "mask" the transition between tiles.

These are usually seen on tiles from diferent levels.

It is possible to implement a solution to recalculate the tile border to level with the adjacent tiles but it might be a bit heavy on the processing side.

Might be something to take a look at.

Thanks a lot Once again!

maxbodin commented 5 months ago

Hello

There are still some issues with the height shader

heightShaderIssue