I'm running into a shader error with latest potree-core (2.07), THREE v154, Windows 11, latest Chrome 122.
The problem appears to be the #version 300 es directive in the first line. attribute and varying are deprecated in OpenGL ES 3, in favor of in and out.
I'm running into a shader error with latest potree-core (2.07), THREE v154, Windows 11, latest Chrome 122.
The problem appears to be the
#version 300 es
directive in the first line.attribute
andvarying
are deprecated in OpenGL ES 3, in favor ofin
andout
.Error in vertex shader :
And similar error in the fragment shader :
Thanks Iven