This needs to be put in a try and somehow show a dialog with new project option.
Or just go to the initial screen with a dialog.
Also, remove the last loaded project from app settings so the app does not try to load again with this project.
Error 2030 Error: Error 2030
at com.teotigraphix.app.core::XProjectReadWriteUtils$/read()
at LoadProjectFileStep/execute()
at org.as3commons.async.command.impl::CompositeCommand/executeCommand()
at com.teotigraphix.async::StepSequence/executeCommand()
at org.as3commons.async.command.impl::CompositeCommand/executeNextCommand()
at org.as3commons.async.command.impl::CompositeCommand/execute()
at com.teotigraphix.async::StepSequence/execute()
at org.as3commons.async.command.impl::CompositeCommand/executeCommand()
at com.teotigraphix.async::StepSequence/executeCommand()
at org.as3commons.async.command.impl::CompositeCommand/executeNextCommand()
at org.as3commons.async.command.impl::CompositeCommand/execute()
at com.teotigraphix.async::StepSequence/execute()
at LoadLastProjectStep/execute()
at org.as3commons.async.command.impl::CompositeCommand/executeCommand()
at com.teotigraphix.async::StepSequence/executeCommand()
at org.as3commons.async.command.impl::CompositeCommand/executeNextCommand()
at org.as3commons.async.command.impl::CompositeCommand/execute()
at com.teotigraphix.async::StepSequence/execute()
at org.as3commons.async.command.impl::CompositeCommand/executeCommand()
at com.teotigraphix.async::StepSequence/executeCommand()
at org.as3commons.async.command.impl::CompositeCommand/executeNextCommand()
at org.as3commons.async.command.impl::CompositeCommand/onCommandResult()
at com.teotigraphix.async::StepSequence/onCommandResult()
at starling.events::EventDispatcher/invokeEvent()
at starling.events::EventDispatcher/dispatchEvent()
at org.as3commons.async.operation.impl::AbstractOperation/dispatchCompleteEvent()
at MethodInfo-3658()
at starling.animation::DelayedCall/advanceTime()
at starling.animation::Juggler/advanceTime()
at starling.core::Starling/advanceTime()
at starling.core::Starling/nextFrame()
at starling.core::Starling/onEnterFrame()
This needs to be put in a try and somehow show a dialog with new project option.
Or just go to the initial screen with a dialog.
Also, remove the last loaded project from app settings so the app does not try to load again with this project.
Error 2030 Error: Error 2030 at com.teotigraphix.app.core::XProjectReadWriteUtils$/read() at LoadProjectFileStep/execute() at org.as3commons.async.command.impl::CompositeCommand/executeCommand() at com.teotigraphix.async::StepSequence/executeCommand() at org.as3commons.async.command.impl::CompositeCommand/executeNextCommand() at org.as3commons.async.command.impl::CompositeCommand/execute() at com.teotigraphix.async::StepSequence/execute() at org.as3commons.async.command.impl::CompositeCommand/executeCommand() at com.teotigraphix.async::StepSequence/executeCommand() at org.as3commons.async.command.impl::CompositeCommand/executeNextCommand() at org.as3commons.async.command.impl::CompositeCommand/execute() at com.teotigraphix.async::StepSequence/execute() at LoadLastProjectStep/execute() at org.as3commons.async.command.impl::CompositeCommand/executeCommand() at com.teotigraphix.async::StepSequence/executeCommand() at org.as3commons.async.command.impl::CompositeCommand/executeNextCommand() at org.as3commons.async.command.impl::CompositeCommand/execute() at com.teotigraphix.async::StepSequence/execute() at org.as3commons.async.command.impl::CompositeCommand/executeCommand() at com.teotigraphix.async::StepSequence/executeCommand() at org.as3commons.async.command.impl::CompositeCommand/executeNextCommand() at org.as3commons.async.command.impl::CompositeCommand/onCommandResult() at com.teotigraphix.async::StepSequence/onCommandResult() at starling.events::EventDispatcher/invokeEvent() at starling.events::EventDispatcher/dispatchEvent() at org.as3commons.async.operation.impl::AbstractOperation/dispatchCompleteEvent() at MethodInfo-3658() at starling.animation::DelayedCall/advanceTime() at starling.animation::Juggler/advanceTime() at starling.core::Starling/advanceTime() at starling.core::Starling/nextFrame() at starling.core::Starling/onEnterFrame()