com.teotigraphix.ui.component::Toast returned to validation queue too many times during validation. This may be an infinite loop. Try to avoid doing anything that calls invalidate() during validation. Error: com.teotigraphix.ui.component::Toast returned to validation queue too many times during validation. This may be an infinite loop. Try to avoid doing anything that calls invalidate() during validation.
at feathers.core::FeathersControl/invalidate()
at feathers.controls::LayoutGroup/child_resizeHandler()
at starling.events::EventDispatcher/invokeEvent()
at starling.events::EventDispatcher/dispatchEvent()
at starling.display::DisplayObject/dispatchEvent()
at starling.events::EventDispatcher/dispatchEventWith()
at feathers.core::FeathersControl/saveMeasurements()
at feathers.controls::Label/autoSizeIfNeeded()
at feathers.controls::Label/draw()
at feathers.core::FeathersControl/validate()
at feathers.controls::LayoutGroup/validateChildren()
at feathers.controls::LayoutGroup/draw()
at com.teotigraphix.ui.component::Toast/draw()
at feathers.core::FeathersControl/validate()
at feathers.core::ValidationQueue/advanceTime()
at starling.animation::Juggler/advanceTime()
at starling.core::Starling/advanceTime()
at starling.core::Starling/nextFrame()
at starling.core::Starling/onEnterFrame()
This came up at the end of my first attempt to export as PCM. The PCM file itself was fine.
No bug report created on my second attempt with the same PCM file.
com.teotigraphix.ui.component::Toast returned to validation queue too many times during validation. This may be an infinite loop. Try to avoid doing anything that calls invalidate() during validation. Error: com.teotigraphix.ui.component::Toast returned to validation queue too many times during validation. This may be an infinite loop. Try to avoid doing anything that calls invalidate() during validation. at feathers.core::FeathersControl/invalidate() at feathers.controls::LayoutGroup/child_resizeHandler() at starling.events::EventDispatcher/invokeEvent() at starling.events::EventDispatcher/dispatchEvent() at starling.display::DisplayObject/dispatchEvent() at starling.events::EventDispatcher/dispatchEventWith() at feathers.core::FeathersControl/saveMeasurements() at feathers.controls::Label/autoSizeIfNeeded() at feathers.controls::Label/draw() at feathers.core::FeathersControl/validate() at feathers.controls::LayoutGroup/validateChildren() at feathers.controls::LayoutGroup/draw() at com.teotigraphix.ui.component::Toast/draw() at feathers.core::FeathersControl/validate() at feathers.core::ValidationQueue/advanceTime() at starling.animation::Juggler/advanceTime() at starling.core::Starling/advanceTime() at starling.core::Starling/nextFrame() at starling.core::Starling/onEnterFrame()
This came up at the end of my first attempt to export as PCM. The PCM file itself was fine. No bug report created on my second attempt with the same PCM file.