teoxoy / factorio-blueprint-editor

A feature-rich Factorio Blueprint Editor
https://fbe.teoxoy.com
MIT License
299 stars 61 forks source link

[BUG] Ininfity Pipe triggers modded content not supported #251

Closed briermay closed 1 year ago

briermay commented 1 year ago

Describe the bug If a blueprint has an Infinity item (chest, pipe, etc) in it, it triggers the "modded content not supported yet" error message. these items are part of vanilla and can be given to yourself via console commands.

To Reproduce open a blueprint containing an infinity item

Expected behavior Open these blueprints without issue as its a vanilla item

Desktop (please complete the following information):

Blueprint String not a string but a link to a blueprint containing an infinity pipe: https://fbe.teoxoy.com/?source=https://www.factorio.school/api/blueprintData/4f3ac29aca4caf8df087d8ff806641d0a2dd8933/position/1 this blueprint does not contain modded content, it does however contain an infinity pipe which requires either cheat mode, or a console command to give yourself one, but either way its a vanilla item. I know it is because I have used them on my switch which does not support mods in any way nor can it load a map that has mods. so guaranteed they are a vanilla item.
teoxoy commented 1 year ago

FBE should support all the infinity items (there is even a tab in the inventory for them). It seems the item in the bp is called "ee_infinity_pipe" which I think is from a mod. IIRC the infinity pipe from the game is just called "infinity_pipe".

briermay commented 1 year ago

hmm seems you may be correct, although I'm now curious what the difference is and what mod adds an already existing item but with a different name. might I suggest maybe catching the different name and just using the vanilla infinity pipe? would aliviate confusion if others run into the same issue. not sure if its possible tho.