I think this mod makes you unable to cast new grim strike again before last one is fully finished, and it fully finishes long after the damage has been dealt... so it's like
cast
dmg (S_EACH_SKILL_RESULT I think)
skill finish (S_ACTION_END what you use)
it should lock reusing only before it does dmg nto before it finishes its useless animation.
I think this mod makes you unable to cast new grim strike again before last one is fully finished, and it fully finishes long after the damage has been dealt... so it's like
S_EACH_SKILL_RESULT
I think)S_ACTION_END
what you use)it should lock reusing only before it does dmg nto before it finishes its useless animation.
can you fix that?