Closed joker-119 closed 2 years ago
i will check it, thanks for the report
[2021-07-19 19:08:21.641 +02:00] [ERROR] [Exiled.Events] Method "OnPlayerDeath" of the class "SCPUtils.EventHandlers" caused an exception when handling the event "Exiled.Events.Events+CustomEventHandler`1[[Exiled.Events.EventArgs.DyingEventArgs, Exiled.Events, Version=2.11.1.0, Culture=neutral, PublicKeyToken=null]]"
[2021-07-19 19:08:21.653 +02:00] [ERROR] [Exiled.Events] System.NullReferenceException: Object reference not set to an instance of an object
at SCPUtils.EventHandlers.OnPlayerDeath (Exiled.Events.EventArgs.DyingEventArgs ev) [0x0037b] in <193f843250414754a2842231e61c0843>:0
at Exiled.Events.Extensions.Event.InvokeSafely[T] (Exiled.Events.Events+CustomEventHandler`1[TEventArgs] ev, T arg) [0x00024] in <eb85128a82174c588a2176a34c5ed92b>:0
Happens when player disconnects.
Happens when player join.
It only occurs once per round, right after "Waiting for Players", I'm guessing that it's triggering off the server itself spawning, not sure though.
show plugins
shows correct plugin version: