Closed robertkirkman closed 1 year ago
Is it working without parameters like: MESA_NO_ERROR=1 MESA_GL_VERSION_OVERRIDE=4.3COMPAT MESA_GLES_VERSION_OVERRIDE=3.2 MESA_NO_ERROR=1 MESA_GL_VERSION_OVERRIDE=4.3COMPAT MESA_EXTENSION_OVERRIDE=GL_EXT_polygon_offset_clamp
?
Is it working without parameters like: MESA_NO_ERROR=1 MESA_GL_VERSION_OVERRIDE=4.3COMPAT MESA_GLES_VERSION_OVERRIDE=3.2 MESA_NO_ERROR=1 MESA_GL_VERSION_OVERRIDE=4.3COMPAT MESA_EXTENSION_OVERRIDE=GL_EXT_polygon_offset_clamp
?
No. If I use
virgl_test_server_android &
termux-x11 :0 &
DISPLAY=:0 dbus-launch --exit-with-session startxfce4 &
DISPLAY=:0 GALLIUM_DRIVER=virpipe blender
I see
EGL major/minor: 1.4
EGL version: 1.4 Android META-EGL
EGL vendor: Android
EGL extensions: EGL_ANDROID_front_buffer_auto_refresh EGL_ANDROID_get_frame_timestamps EGL_ANDROID_get_native_client_buffer EGL_ANDROID_presentation_time EGL_EXT_surface_CTA861_3_metadata EGL_EXT_surface_SMPTE2086_metadata EGL_KHR_get_all_proc_addresses EGL_KHR_swap_buffers_with_damage EGL_ANDROID_image_native_buffer EGL_ANDROID_native_fence_sync EGL_ANDROID_recordable EGL_EXT_create_context_robustness EGL_EXT_image_gl_colorspace EGL_EXT_pixel_format_float EGL_EXT_protected_content EGL_IMG_context_priority EGL_KHR_config_attribs EGL_KHR_create_context EGL_KHR_fence_sync EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_mutable_render_buffer EGL_KHR_no_config_context EGL_KHR_partial_update EGL_KHR_surfaceless_context EGL_KHR_wait_sync
gl_version 32 - es profile enabled
vtest_client_dispatch_commands: client context created.
GLSL feature level 430
GLSL feature level 430
Error! Unsupported graphics card or driver.
A graphics card and driver with support for OpenGL 3.3 or higher is required.
The program will now close.
client failed: VTEST_CLIENT_ERROR_INPUT_READ
This is not a bug. Overriding GL version using environment variables will definitely cause problems and I don't think it is possible to fix it either.
Well, I run with your command to override GL version and it works for me, except I don't have any fonts and I think the Window doesn't look like it should.
Well, I run with your command to override GL version and it works for me, except I don't have any fonts and I think the Window doesn't look like it should.
what exact device model and version of Android do you have so I can try to make my environment closer to your device for a workaround?
Motorola G100, Stock ROM Android 12 Termux X11 as a X11 Server
Motorola G100, Stock ROM Android 12 Termux X11 as a X11 Server
I noticed that has Adreno GPU, so I tried an Adreno GPU device (SM-G960U) and I see the same result you do and my viewport performance is much better than llvmpipe
, but like you said now there are artifacts instead of an instant crash.
Seeing that the new mesa-vulkan-icd-freedreno
and mesa-zink
packages allow glmark2
to work on this Adreno 630 device with GALLIUM_DRIVER=zink
as well, I tried Blender on zink
like this:
pkg install mesa-vulkan-icd-freedreno mesa-zink
termux-x11 :0 &
DISPLAY=:0 dbus-launch --exit-with-session startxfce4 &
DISPLAY=:0 MESA_GL_VERSION_OVERRIDE=4.3COMPAT GALLIUM_DRIVER=zink blender
``` Read prefs: "/data/data/com.termux/files/home/.config/blender/3.6/config/userpref.blend" WARNING: Some incorrect rendering might occur because the selected Vulkan device (Adreno (TM) 630) doesn't support base Zink requirements: feats.features.logicOp have_EXT_custom_border_color have_EXT_line_rasterization Warning: Could not find a matching GPU name. Things may not behave as expected. Detected OpenGL configuration: Vendor: Collabora Ltd Renderer: zink (Adreno (TM) 630) Mesa: User error: GL_INVALID_ENUM in glDisable(GL_RASTERIZER_DISCARD) Mesa: User error: GL_INVALID_ENUM in glDisable(GL_RASTERIZER_DISCARD) Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_anim_bvh' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_curve_svg' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_mesh_ply' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_mesh_stl' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_mesh_uv_layout' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_scene_fbx' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_scene_gltf2' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_scene_obj' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_scene_x3d' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'pose_library' ERROR (gpu.shader): gpu_shader_2D_widget_base VertShader: | 1 | #version 430 | | Error: invalid xfb_buffer specified 0 is larger than MAX_TRANSFORM_FEEDBACK_BUFFERS - 1 (-1). | 2 | #extension GL_ARB_texture_gather: enable | | Error: `lineWidth' undeclared | Error: value of type float cannot be assigned to variable of type error | 31 | #define depth2DMS sampler2DMS | | Error: `lineWidth' undeclared | 30 | #define depth2DArray sampler2DArray | | Error: operands to arithmetic operators must be numeric | 20 | | | Error: cannot construct `vec2' from a non-numeric data type | 36 | | | `emboss_ofs' used uninitialized | `emboss_ofs' used uninitialized | 2 | #extension GL_ARB_texture_gather: enable | | Error: `uvInterp' undeclared | Error: value of type vec2 cannot be assigned to variable of type error | Error: `outRectSize' undeclared | Error: value of type vec2 cannot be assigned to variable of type error | Error: `outRoundCorners' undeclared | Error: value of type vec4 cannot be assigned to variable of type error | 12 | #define GPU_ARB_texture_cube_map_array | | Error: `uvInterp' undeclared | 23 | # define textureLod_cubemapArray(tex, co, lod) textureLod(tex, co, lod) | | Error: `outRectSize' undeclared | 12 | #define GPU_ARB_texture_cube_map_array | | Error: operands to arithmetic operators must be numeric | 56 | bool is_zero(vec4 A) | | `uv' used uninitialized | 63 | #define GPU_OPENGL | | `uv' used uninitialized | 2 | #extension GL_ARB_texture_gather: enable | | Error: `innerColor' undeclared | Error: value of type vec4 cannot be assigned to variable of type error | Error: `butCo' undeclared | 10 | #define GPU_ARB_gpu_shader5 | | `uv' used uninitialized | 2 | #extension GL_ARB_texture_gather: enable | | Error: value of type float cannot be assigned to variable of type error | Error: `innerColor' undeclared | Error: value of type vec4 cannot be assigned to variable of type error | Error: `butCo' undeclared | 15 | #extension GL_ARB_shading_language_420pack: enable | | `uv' used uninitialized | 2 | #extension GL_ARB_texture_gather: enable | | Error: value of type float cannot be assigned to variable of type error | Error: `borderColor' undeclared | Error: value of type vec4 cannot be assigned to variable of type error | Error: `embossColor' undeclared | Error: value of type vec4 cannot be assigned to variable of type error | Error: `outRectSize' undeclared | 16 | #define gpu_InstanceIndex (gl_InstanceID + gpu_BaseInstance) | | Error: `uvInterp' undeclared | Error: value of type vec2 cannot be assigned to variable of type error | 2 | #extension GL_ARB_texture_gather: enable | | Error: `outRoundCorners' undeclared | Error: value of type vec4 cannot be assigned to variable of type error | Error: `uvInterp' undeclared | Error: value of type vec2 cannot be assigned to variable of type error | Error: `uvInterp' undeclared | Error: `outRectSize' undeclared | Error: value of type vec2 cannot be assigned to variable of type error | Error: `outRoundCorners' undeclared | Error: value of type vec4 cannot be assigned to variable of type error | Error: `uvInterp' undeclared | Error: value of type vec2 cannot be assigned to variable of type error | Error: `outRectSize' undeclared | Error: value of type vec2 cannot be assigned to variable of type error | Error: `outRoundCorners' undeclared | Error: value of type vec4 cannot be assigned to variable of type error | Error: `uvInterp' undeclared | Error: value of type vec2 cannot be assigned to variable of type error | Error: `uvInterp' undeclared | Error: `outRectSize' undeclared | Error: value of type vec2 cannot be assigned to variable of type error | Error: `outRoundCorners' undeclared | Error: value of type vec4 cannot be assigned to variable of type error | Error: `uvInterp' undeclared | Error: value of type vec2 cannot be assigned to variable of type error | Error: `uvInterp' undeclared | Error: `outRectSize' undeclared | Error: value of type vec2 cannot be assigned to variable of type error | Error: `outRoundCorners' undeclared | Error: value of type vec4 cannot be assigned to variable of type error | Error: `uvInterp' undeclared | Error: value of type vec2 cannot be assigned to variable of type error | Error: `uvInterp' undeclared | Error: `outRectSize' undeclared | Error: value of type vec2 cannot be assigned to variable of type error | Error: `outRoundCorners' undeclared | Error: value of type vec4 cannot be assigned to variable of type error | Error: `uvInterp' undeclared | Error: `outRectSize' undeclared | Error: `outRoundCorners' undeclared | Error: `innerColor' undeclared | Error: value of type vec4 cannot be assigned to variable of type error | Error: `lineWidth' undeclared | Error: value of type float cannot be assigned to variable of type error | Error: `borderColor' undeclared | Error: value of type vec4 cannot be assigned to variable of type error | Error: `embossColor' undeclared | Error: value of type vec4 cannot be assigned to variable of type error | Error: `butCo' undeclared | Error: value of type float cannot be assigned to variable of type error ERROR (gpu.shader): gpu_shader_2D_widget_base FragShader: | 1 | #version 430 | | Error: invalid xfb_buffer specified 0 is larger than MAX_TRANSFORM_FEEDBACK_BUFFERS - 1 (-1). | 27 | | | Error: `outRectSize' undeclared | Error: type mismatch | Error: operands to arithmetic operators must be numeric | 20 | | | Error: operands to relational operators must be scalar and numeric | 27 | | | Error: `outRectSize' undeclared | Error: type mismatch | Error: operands to arithmetic operators must be numeric | 20 | | | Error: operands to relational operators must be scalar and numeric | 17 | #define gpu_Array(_type) _type[] | | Error: `butCo' undeclared | Error: operands of `!=' must have the same type | 6 | #extension GL_ARB_shader_draw_parameters : enable | | `right_half' used uninitialized | 13 | #extension GL_ARB_conservative_depth : enable | | Error: `outRectSize' undeclared | Error: type mismatch | Error: operands to arithmetic operators must be numeric | Error: operands to arithmetic operators must be numeric | 6 | #extension GL_ARB_shader_draw_parameters : enable | | `upper_half' used uninitialized | 13 | #extension GL_ARB_conservative_depth : enable | | Error: `outRectSize' undeclared | Error: type mismatch | Error: operands to arithmetic operators must be numeric | 15 | #extension GL_ARB_shading_language_420pack: enable | | `right_half' used uninitialized | 28 | /* Texture format tokens -- Type explicitness required by other Graphics APIs. */ | | Error: `outRoundCorners' undeclared | Error: type mismatch | 48 | return all(equal(A, vec2(0.0))); | | Error: `outRoundCorners' undeclared | Error: type mismatch | 15 | #extension GL_ARB_shading_language_420pack: enable | | Error: type mismatch | `right_half' used uninitialized | 28 | /* Texture format tokens -- Type explicitness required by other Graphics APIs. */ | | Error: `outRoundCorners' undeclared | Error: type mismatch | 48 | return all(equal(A, vec2(0.0))); | | Error: `outRoundCorners' undeclared | Error: type mismatch | 15 | #extension GL_ARB_shading_language_420pack: enable | | Error: type mismatch | 22 | #ifdef GPU_ARB_texture_cube_map_array | | `upper_half' used uninitialized | Error: `lineWidth' undeclared | Error: operands to relational operators must be scalar and numeric | Error: condition of `?:' must be scalar boolean | 59 | } | | Error: `lineWidth' undeclared | 41 | #define OUT(type, name, array_len) out type name[array_len] | | Error: no matching function for call to `max(float, error)'; candidates are: | Error: float max(float, float) | Error: vec2 max(vec2, float) | Error: vec3 max(vec3, float) | Error: vec4 max(vec4, float) | Error: vec2 max(vec2, vec2) | Error: vec3 max(vec3, vec3) | Error: vec4 max(vec4, vec4) | Error: int max(int, int) | Error: ivec2 max(ivec2, int) | Error: ivec3 max(ivec3, int) | Error: ivec4 max(ivec4, int) | Error: ivec2 max(ivec2, ivec2) | Error: ivec3 max(ivec3, ivec3) | Error: ivec4 max(ivec4, ivec4) | Error: uint max(uint, uint) | Error: uvec2 max(uvec2, uint) | Error: uvec3 max(uvec3, uint) | Error: uvec4 max(uvec4, uint) | Error: uvec2 max(uvec2, uvec2) | Error: uvec3 max(uvec3, uvec3) | Error: uvec4 max(uvec4, uvec4) | Error: double max(double, double) | Error: dvec2 max(dvec2, double) | Error: dvec3 max(dvec3, double) | Error: dvec4 max(dvec4, double) | Error: dvec2 max(dvec2, dvec2) | Error: dvec3 max(dvec3, dvec3) | Error: dvec4 max(dvec4, dvec4) | Error: second and third operands of ?: operator must have matching types | 52 | { | | `line_width' used uninitialized | `line_width' used uninitialized | 16 | #define gpu_InstanceIndex (gl_InstanceID + gpu_BaseInstance) | | Error: `butCo' undeclared | 15 | #extension GL_ARB_shading_language_420pack: enable | | Error: operands to arithmetic operators must be numeric | 6 | #extension GL_ARB_shader_draw_parameters : enable | | Error: no matching function for call to `min(float, error)'; candidates are: | Error: float min(float, float) | Error: vec2 min(vec2, float) | Error: vec3 min(vec3, float) | Error: vec4 min(vec4, float) | Error: vec2 min(vec2, vec2) | Error: vec3 min(vec3, vec3) | Error: vec4 min(vec4, vec4) | Error: int min(int, int) | Error: ivec2 min(ivec2, int) | Error: ivec3 min(ivec3, int) | Error: ivec4 min(ivec4, int) | Error: ivec2 min(ivec2, ivec2) | Error: ivec3 min(ivec3, ivec3) | Error: ivec4 min(ivec4, ivec4) | Error: uint min(uint, uint) | Error: uvec2 min(uvec2, uint) | Error: uvec3 min(uvec3, uint) | Error: uvec4 min(uvec4, uint) | Error: uvec2 min(uvec2, uvec2) | Error: uvec3 min(uvec3, uvec3) | Error: uvec4 min(uvec4, uvec4) | Error: double min(double, double) | Error: dvec2 min(dvec2, double) | Error: dvec3 min(dvec3, double) | Error: dvec4 min(dvec4, double) | Error: dvec2 min(dvec2, dvec2) | Error: dvec3 min(dvec3, dvec3) | Error: dvec4 min(dvec4, dvec4) | 25 | # define samplerCubeArray sampler2DArray | | Error: `discardFac' undeclared | 6 | #extension GL_ARB_shader_draw_parameters : enable | | Error: operands to relational operators must be scalar and numeric | Error: if-statement condition must be scalar boolean | 29 | #define depth2D sampler2D | | Error: `uvInterp' undeclared Writing: /data/data/com.termux/files/usr/tmp/blender.crash.txt Segmentation fault ```
I hope someday there will be a more stable method to connect Blender to GPU on Android but for now I will try to use the Adreno device with virgl_test_server_android
but like you said now there are artifacts instead of an instant crash.
Yep, it's MESA_GL_VERSION_OVERRIDE bug, but Blender requires GL3.0, but virgl can only provide 2.x?
mesa-zink
I think you should check for mesa with Zink using newest Mesa instead 22.0.5, but it's not ready yet ;(
but like you said now there are artifacts instead of an instant crash.
Yep, it's MESA_GL_VERSION_OVERRIDE bug, but Blender requires GL3.0, but virgl can only provide 2.x?
mesa-zink
I think you should check for mesa with Zink using newest Mesa instead 22.0.5, but it's not ready yet ;(
After checking that mesa-vulkan-icd-freedreno
indeed provides VK_KHR_xbc_surface
, VK_KHR_imageless_framebuffer
, VK_KHR_timeline_semaphore
and VK_KHR_create_renderpass2
where they were previously not present, I have successfully used zink
from mesa
git main
upstream, instead of mesa-zink
, to run Blender with fewer artifacts on Samsung Galaxy S9 SM-G960U by doing this:
git clone https://github.com/termux/termux-packages.git
cd termux-packages
curl https://clbin.com/0oysF | git apply -v
./scripts/setup-termux.sh
./build-package.sh -I -f mesa
cd output
pkg install ./mesa-vulkan-icd-freedreno_23.3.0-devel-0_aarch64.deb ./mesa_23.3.0-devel-0_aarch64.deb
termux-x11 :0 &
DISPLAY=:0 dbus-launch --exit-with-session startxfce4 &
DISPLAY=:0 MESA_LOADER_DRIVER_OVERRIDE=zink MESA_VK_WSI_DEBUG=sw blender
With this I get OpenGL version string: 4.6
in glxinfo
so I assume that is why Blender now runs with fewer artifacts. I will continue to use this to check if any problems appear. Unfortunately I think this driver cannot work with as many devices as virglrenderer-android
seems to be able to, but I have just been informed that mesa-vulkan-icd-freedreno
should begin to work on Adreno 612, of which I was previously unaware, so I will test this on one of those next.
Problem description
blender
works when using withllvmpipe
, but attempting to use withGALLIUM_DRIVER=virpipe
to render Eevee with system GPU results inSegmentation fault
, despiteglxgears
andglmark2
not crashing.Only thing that appears within
termux-x11
before crash:stdout + stderr
``` EGL major/minor: 1.4 EGL version: 1.4 Android META-EGL EGL vendor: Android EGL extensions: EGL_ANDROID_front_buffer_auto_refresh EGL_ANDROID_get_frame_timestamps EGL_ANDROID_get_native_client_buffer EGL_ANDROID_presentation_time EGL_EXT_surface_CTA861_3_metadata EGL_EXT_surface_SMPTE2086_metadata EGL_KHR_get_all_proc_addresses EGL_KHR_swap_buffers_with_damage EGL_ANDROID_image_native_buffer EGL_ANDROID_native_fence_sync EGL_ANDROID_recordable EGL_EXT_create_context_robustness EGL_EXT_image_gl_colorspace EGL_EXT_pixel_format_float EGL_EXT_protected_content EGL_IMG_context_priority EGL_KHR_config_attribs EGL_KHR_create_context EGL_KHR_fence_sync EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_mutable_render_buffer EGL_KHR_no_config_context EGL_KHR_partial_update EGL_KHR_surfaceless_context EGL_KHR_wait_sync gl_version 32 - es profile enabled vtest_client_dispatch_commands: client context created. GLSL feature level 430 GLSL feature level 430 Mesa: error: GL_INVALID_ENUM in glGetIntegerv(pname=GL_MAX_FRAGMENT_UNIFORM_BLOCKS) Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_anim_bvh' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_curve_svg' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_mesh_ply' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_mesh_stl' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_mesh_uv_layout' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_scene_fbx' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_scene_gltf2' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_scene_obj' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'io_scene_x3d' Traceback (most recent call last): File "/data/data/com.termux/files/usr/share/blender/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = __import__(module_name) ^^^^^^^^^^^^^^^^^^^^^^^ ModuleNotFoundError: No module named 'pose_library' Writing: /data/data/com.termux/files/usr/tmp/blender.crash.txt client failed: VTEST_CLIENT_ERROR_INPUT_READ Segmentation fault ```
blender.crash.txt
``` # Blender 3.6.0, Commit date: 2023-04-29 01:31, Hash d145dfdae010 # backtrace # Python backtrace ```
What steps will reproduce the bug?
termux-x11
GitHub Actionsapp-universal-debug.apk
to install SurfaceFlinger component oftermux-x11
, then launch itWhat is the expected behavior?
Blender Eevee being able to use OpenGL to surpass the extremely slow
llvmpipe
performance of the modeling viewportSystem information
termux-info: