When casting a spell the range seems to be based on a walking range rather
than a casting range (ie casting range should go through units)
check out statsset in human interface and see if the unittargeting portion
is messed up
Original issue reported on code.google.com by terra.ca...@gmail.com on 4 Jan 2009 at 11:31
Original issue reported on code.google.com by
terra.ca...@gmail.com
on 4 Jan 2009 at 11:31