Open SubordinalBlue opened 9 months ago
This can be done already by just overriding the display information of the quest
Not sure I follow... that will hide the quest. I'd like to, sometimes, have the player see there is an award, as normal, but not see what it is.
(or even a task, but that would probably get more sparing use, true).
Like, as if the text and icon in this screen shot were blacked out/blurred/whatever:
Another way to word it: sometimes I wish I could withhold the task or reward info up until the last moment, when they do the task or claim the reward. The player would only know that there is a task or reward; the description would still be available, and a good place to put clues for a mystery task, or setup the payoff, narratively speaking, when a mystery reward is revealed by claiming it.
Hidden tasks would be fun, used sparingly, for mystery “solve this riddle” type quests.
Hidden rewards would similarly be fun. For one example, I’ve wanted to use a command reward but have exactly what it is be a surprise.