terrarium-earth / Heracles

A tree style questing mod allowing creators to set completable quests for their users
MIT License
35 stars 19 forks source link

[Feature Request]: Ability to hide quests when dependencies are hidden #181

Closed Auseawesome closed 9 months ago

Auseawesome commented 9 months ago

Is your feature request related to a problem?

I can't set a whole line of quests to be revealed when a quest is completed

Solution(s)

Add a 'hidden until: dependency revealed' option

Describe alternatives you've considered

Add a way to keep hidden until a command is run or scoreboard is updated so this can be done manually.

Mod Version

1.1.9

Mod Loader Version

47.1.96

Mod Loader

NeoForge

Additional context

Need to hide other quests to avoid confusing new players on where to start, or why quests aren't unlocking

SubordinalBlue commented 9 months ago

That sounds suspiciously like what setting Hidden Until to "in progress" does. Have you tried that?

For example, setting that on the rounded triangle check mark quest in this shot keeps it and it's small cluster of dependents all hidden until the task in it's dependency (the pink shaded heptagon in the screen shot) is completed. Note, in this shot the dependency arrow of the rounded-triangle task is set to be hidden.

image image
Auseawesome commented 9 months ago

No, in progress hides until the dependency directly before is completed. I need one that unhides when the dependency before it unhides allowing me to chain a bunch of dependencies unhiding from one quest being completed