i am developing a game in android with Cocos2d framework with latest build from
github(Weikuan Zhou).
in my game i used lot of images(total images size is around 11MB).
Problem :- i am getting the black box instead of images when i play my game
more than 3 times
What steps will reproduce the problem? 1. when i play my game more than 3 times
via "Play Again" functionality of my game.
What is the expected output? What do you see instead? - images should be
displayed properly instead of "BLACK BOX".
and in my logcat i see the Heap memory goes around 13Mb.
i already release Texture via below method
CCTextureCache.sharedTextureCache().removeAllTextures();
i also tried to remove sprite manually ex. removeChild() method.
But so far not succeeding to find any solution.
if any one have solution for this please let me know.
Original issue reported on code.google.com by avithak...@gmail.com on 26 Dec 2011 at 8:14
Original issue reported on code.google.com by
avithak...@gmail.com
on 26 Dec 2011 at 8:14