Closed terrybuck closed 6 years ago
Velocity problem fixed; however, an items velocity should be made into a property of that item in future.
commit 2a666120b6926bf07a57f8f284ff3a3f663b960a
"Hero" class now contains it's own velocity, other items will be implemented with their own respective velocities in the future; however, this issue can be closed
Currently no velocity is implemented so the more frequently the update function is called, the quicker a generic item will move across the screen. Velocity needs to be implemented so that items don't accelerate when inputs are received by the input manager.