Open CoreyDesir opened 6 years ago
What data do you mean? Do you game data? Paddle position? Win, amount of money? Unless you mean the game data, which will be on a server? Should the user own that data? Hey, let's use the Linnia Protocol for that.
Some of the members spoke yesterday about how to incentivize players and deal with the coordination problem of having to match to players. Frantz mentioned that we could have the players play against the computer and compete via who has the top score, instead of each other.
The incentivization could be a winner take all scheme where whoever takes the top score take the entire pot for that competition. The default time to play is 24 hours with a minimum staking/bet. During that time, anyone can challenge the top score and take the pot. Players can shorten the time by increasing their stake, with the minimum time being say anywhere from 5 minutes to an hour. The shorter the time the higher the stake.
The incentive would be that those that want to take the pot might want to stake a large amount of eth to reduce competitors. However, that would be a signal for players to jump into the game and play to get the pot.
The question is then how much eth or token should be staked per unit of time to reduce?
There has to be an incentive to provide data. Losses should be be exempt