Open tesneddon opened 11 years ago
On further investigation it appears that a save file is created:
GAME.ZKO;1 15/16 1-JUL-2013 13:29:46.24
However, this is what happens when I attempt to restore:
>restore "sys$login:game"
(Saving system was a IA64 (ID 80000000) running VMS version V8.3)
(Saving game was version X0.0-7, built on 1-JUL-2013 at 13:27)
(This game was saved on 1-JUL-2013 at 13:29)
The world around you shakes violently. This appears to have been a
really severe tremor; reality itself is threatened. I can't guarantee
things will be the consistent after this. Suddenly a sinister, wraith-
like figure appears before you, seemingly to float in air. In a low,
sorrowful voice he says:
GET attempted after end-of-file
File "SAVE_FILE" Filename "SYSPROG:[TSNEDDON]GAME.ZKO;1"
I tell a lie, after some brief testing it appears that this problem does occur on the VAX. The source code is more recent than the last binary build, V1.0-823, and it appears it has some bugs :-)
This may actually be related to the alignment of the record structures. On VAX these are byte aligned and naturally aligned on other architectures. While I haven't tested this yet, I did observe that a save file from VAX could not be opened by an Alpha. I also noted that the record length of a VAX save file was 81 bytes and opposed to an Alpha save file which had a record length of 84 bytes.
When attempting to save game on an Itanium system, the following error is reported:
VAX does not appear to have this problem and at this point I have not tested Alpha, although I seem to recall this being reported by Joe Ferraro, sometime ago.