testuser2 / wowmodelviewer

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Weapon transformation wrong in OBJ #266

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Load an armory character with weapons equipped
2. Export that character to OBJ
3. Open the exported file (e.g., in Blender)

What is the expected output? What do you see instead?
The weapons are attached to the hands, but the orientation of the weapons is 
wrong (always pointing along Y axis when viewed in blender).
Seems like the weapon objects are translated but not rotated prior to the 
export.

What version of the product are you using? On what operating system?
0.7.0.1 r614 on Win7 64bit

Please provide any additional information like screenshot and log.txt
below.

Original issue reported on code.google.com by robin.ca...@gmail.com on 1 Nov 2011 at 12:03

GoogleCodeExporter commented 9 years ago
Moved to JIRA : http://apoklipse.org:8080/browse/WMV-114

Original comment by jeromn...@gmail.com on 23 Nov 2011 at 8:57