tetrio / issues

Report issues and discuss improvements / feature requests around TETR.IO
https://tetr.io
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target one player in the multiplayer room #1398

Open hujunu opened 2 weeks ago

hujunu commented 2 weeks ago

Checklist

Is your feature request related to a problem? Please describe.

Right now, the game focuses too much on individual competition, which makes team play less exciting. There is no option for the host to change game settings, and unique modes like 1v9 (one player versus nine) are not available. This limits players' chances to use different strategies and makes the game experience feel repetitive.

Describe the solution you'd like

I would like to add a team play feature that allows the host to easily change game rules. Here’s what I propose:

Host Control: The host should be able to set different team sizes and combinations, such as 1v9 or 3v6. Team Goals: Each team will attack each other, and the last team standing wins the game.

Describe alternatives you've considered

Skill-Based Matchmaking: This method matches players based on their skill level. Fixed Team Modes: This method forces specific team setups. 1v1 Match System: This system focuses on one-on-one play.

Additional context

Adding this feature will allow players to attack each other and aim to be the last team standing. Giving the host control over game settings will provide a more exciting and enjoyable experience for all players. This change can greatly enhance the fun and participation in the game.

I kindly ask for your understanding regarding this translation.

ZaptorZap commented 2 weeks ago

Duplicate of #593

ZaptorZap commented 2 weeks ago

(for what it's worth, if you enable manual targeting, you can immediately target one player already with the /f command. E.G. /f zaptor to target me.)

hujunu commented 1 day ago

Duplicate of #593

Is it progressing?