Open kitokofox opened 4 years ago
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Still relevant, pls reopen
How it works (The New Tetris) One player is picked as the hot potato. They are the target for all the garbage in the lobby until they clear any line. When clearing a line, the hot potato is passed onto a random player, and may even be the same player again, requiring them to have to send another line.
How it works (tetr.io implementation) One player is picked as the hot potato. They are the target for all the garbage in the lobby until they clear any line that would send garbage, with the amount needed determined by the host. Once they do, the target is locked onto someone else randomly. In a 1v1 scenario, you must do damage to pass the hot potato before you can proceed to deal damage, meaning your first attack will be to pass the potato, followed by damage done by you. The player with the hot potato is marked by having a bright yellow glowing playfield. Due to the nature of Tetr.io being much faster-paced than The New Tetris, I changed the requirement to sending damage so that swaps happen less often because you will be frequently clearing out lines.