tewtal / alttp_sm_combo_randomizer

ALttP VT Randomizer and API - Super Metroid & ALTTP Combo Version (V10)
MIT License
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Ganon's Tower torch item inherits graphic from big chest item #16

Closed KevinMoonglow closed 6 years ago

KevinMoonglow commented 6 years ago

Console or Emulator: Emulator

If emulator state which emulator and version. RetroArch 1.7.3 - Snes9x Core 1.54.1

Original Filename: SMALttP - sm-casual_alttp-no-glitches-v9.1_normal-open_swords-randomized_morph-randomized_ganon_combo_272910813.sfc

Seed: 272910813

Item, Entrance or Custom:

Mode: Randomized Swords, Randomized Morph Logic: No Glitches, Casual Goal: Defeat Ganon and Mother Brain Difficulty: Normal Variation: ALTTP+SM Combo Randomizer

Description of problem: Ice Beam is on Ganon's Tower Torch, and looks normal when first seen, but appears to morph into Super Missiles immediately after the Supers are collected from the Big Chest. The morphed Ice Beam looks like Supers, but with Ice Beam palette, and morphs back into Ice Beam when collected. The item behaves like a normal Ice Beam.

Spoiler (if available): SMALttP - sm-casual_alttp-no-glitches-v9.1_normal-open_swords-randomized_morph-randomized_ganon_combo_272910813.txt

This is a RetroArch savestate just before opening the big chest, but with Boots collected. If you ignore the chest and move north, you'll see Ice Beam. If you open the chest, then move north, you'll see miscolored Supers. Collecting the miscolored supers morphs them back into Ice Beam. state.zip

SmolBig commented 6 years ago

This sounds similar to the Zora ledge item glitch that Karkat fixed in LttPR recently. I'm interested to know if this is an LttPR bug or if it's unique to LttSM.

tewtal commented 6 years ago

A fix for this issue will be in V10, thanks for reporting this.