tewtal / itemrandomizerweb

Super Metroid Item Randomizer
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Advanced tricks required for casual mode #23

Open mkfanha opened 6 years ago

mkfanha commented 6 years ago

I've been playing around with Casual Mode a bit, and as someone trying to get into the randomizer. While it was a lot of fun, I got a lot of seeds that required fairly advanced tricks that require a significant amount of non-casual practice, that at least warrant some documentation that they are required to learn because it can be very confusing and frustrating to not really know when you need to backtrack vs when the seed just demands you do something advanced. Plowing through was great for learning some of these tricks, but it was several hours that I wasn't expecting for a "casual" playthrough and I ended up just giving up on about 2 or 3 of the first 5 seeds. Here's the advanced tricks I've seen required and (to my understanding) the constraint definitions that allow them:

Jaylow7 commented 6 years ago

100% agree with all of this. The point of a "Casual" setting should be to make the randomizer accessible to less skilled players. It should not require advanced speedrun tricks to complete. Out of nearly 30 seeds I've rolled on the current version I've been able to complete FOUR.

tewtal commented 6 years ago

Thanks for this information. I'm aware that the Casual mode is probably not what could be considered Causal right now and this will help a lot towards tuning it down so that it's more accessible for newer players. It's something I've wanted to do for a while but haven't had much time to look at.

elreymu commented 6 years ago

I agree with it, the only thing i would worry it's if runs would get similar too each other, i hope not though.

theonlydude commented 6 years ago

Hello mkfanha, To know if you can finish a casual randomized rom with the techniques you know and get the list of all the possible techniques you can use the randomized Super Metroid roms solver (http://randommetroidsolver.pythonanywhere.com/).