tewtal / itemrandomizerweb

Super Metroid Item Randomizer
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Difficulty mode/trick requirements #4

Open DorkmasterFlek opened 7 years ago

DorkmasterFlek commented 7 years ago

This may be already planned, but it would be really great to have difficulty levels ranging from a casual mode up to crazy masochist level. I played a few seeds so far and found that I sometimes had to make use of IBJ to progress, usually a hell run was needed to get Varia, and gravity jump was required sometimes to get into Lower Norfair (Space Jump was behind Ridley my first seed). This may not be unreasonable depending on the experience of the runner (and the length of the hell run), but at the very least it would be nice to have a list of tricks the randomizer takes into account when shuffling item locations and expects you to know to complete the seed. Like for example, a short hell run could be reasonable, but I didn't realize the randomizer would require it in the first place. Ditto IBJ and gravity jump. Awesome work so far though!

serberoth commented 7 years ago

Second to the thoughts of DorkmasterFlek. This would be ala, the ALttP randomizer and it would certainly make this more accessible if there are some documentation on the expectations of what tricks one would need to know/practice in order to run/race these item randomizers.

theonlydude commented 6 years ago

Hello, On the randomized Super Metroid roms solver (http://randommetroidsolver.pythonanywhere.com/) page you have the list of all the tricks/techniques that you can use. And it'll tell you if your randomized rom can be finished based of the techniques you know.