tf2classic / tf2classic-issue-tracker

For reporting bugs in Team Fortress 2 Classic.
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(Compatability & Mapping Feature Request) Add/recreate trigger_add_or_remove_tf_player_attributes #340

Open 111112oo opened 2 months ago

111112oo commented 2 months ago

trigger_add_or_remove_tf_player_attributes is an entity in live TF2, but not TF2C, that allows maps to add any attribute in the game to players, much like trigger_add_tf_player_condition. As a TF2C deathrun server owner that relies on very entity heavy maps made for live TF2, this would allow more maps to be run and save hassle from creating workarounds. A very common use of this entity across all types of maps is to make anti fall damage zones, as using damage filters is a very unideal solution that has some delay, requires you to manage that status through death and new rounds, and creates more work when having to pair it with other damage filters. I don't think this would be too hard to implement if it were to be. Also, this entity would pair well with TF2C's extensive attribute list.