Closed harshitvyas98 closed 3 years ago
this is the error
This doesn't look like a Rocket League replay. Is it? Rattletrap can only handle Rocket League replays, not anything built with Unreal Engine.
This doesn't look like a Rocket League replay. Is it? Rattletrap can only handle Rocket League replays, not anything built with Unreal Engine.
yes, it is not a rocket league replay. it is from unreal engine Do you any way to decompress a replay file from unreal engine
I don't know if it's possible to parse an Unreal Engine replay in general because the structure depends on the game/application that created it. That being said I'm sure many of the things are the same like 32-bit integers, strings, and so on.
yeah, by the way, I did find this kaitai web IDE: https://fortnitereplaydecompressor.readthedocs.io/en/latest/overview/#kaitai-struct and https://ide.kaitai.io/# the does parse Fortnite replays to JSON and also unreal engine replay but the problem is: for unreal replay it only parses the header and not content
well, thank you for your response and if you find a way to decode unreal replay please, tell me
I'm glad you found something. I'm unlikely to add general Unreal Engine support to Rocket League.
i am trying to convent a replay file to json but it showing the error of not enough bytes file is attached MyReplay.zip