Closed NicoM1 closed 3 years ago
Hello,
The out indices and out vertices specifiers from the mesh shader spec, as seen here: https://microsoft.github.io/DirectX-Specs/d3d/MeshShader.html#example-1-passthrough, appear to be unrecognized by HLSL Tools, causing errors in the parsing, and messing up automatic indenting and formatting.
out indices
out vertices
Thanks for your time, let me know if you need any more information, Nico.
Hello,
The
out indices
andout vertices
specifiers from the mesh shader spec, as seen here: https://microsoft.github.io/DirectX-Specs/d3d/MeshShader.html#example-1-passthrough, appear to be unrecognized by HLSL Tools, causing errors in the parsing, and messing up automatic indenting and formatting.Thanks for your time, let me know if you need any more information, Nico.